The last two Knights and Necromancers stories

(This is the first Stumbling into Publishing post.) A while back I started an experiment where I self-published a series of sword and sorcery novellas. I’m ready to declare the experiment a failure for a variety of reasons. The biggest reason isn’t that I didn’t get any readers (although they were very few and far between) but that I’m dissatisfied with the product. When I started I had what I thought were six decent novellas.

What would a matriarchy look like?

While working the last two stories in the Knights and Necromancers series (stories five and six) I ran into this simple, yet complex, problem.

What does a matriarchy look like?

Or, more to the specific point I ran into with those two stories:

How would a woman from a matriarchy respond to visiting a patriarchy?

Knights and Necromancers: new books and megapacks!

Knights and Necromancers three and four are ready to be released but you can get them a bit earlier than the rest.

The third and fourth book in the series have both been submitted to Kobo, Apple, and Amazon for their pre-publication vetting process (which, frankly, can take days).

But you can get them sooner, if you really really want. :-)

High tide and a room of your own

[caption id=“attachment_532” align=“alignnone” width=“600”] Under the glacier[/caption] The germ of the idea behind ‘Loot, kill, obey’ comes from two sources, one literary, one from real life. The literary germ is going to be obvious to you once I mention it: Daphne du Maurier’s Jamaica Inn. Specifically the scene with the wreckers towards the end. Of course that led to a bunch of research that revealed how the whole scenario doesn’t really work, you’re more likely to wreck a ship by turning off a real lighthouse than by erecting a fake one.

Knights and Necromancers 2 has been released

My second ebook, Knights and Necromancers 2: Loot, kill, obey, is available now from Amazon, iBooks, and Kobo. From the Knights and Necromancers 2 page on the Heartpunk website: The wreckers have their shipwreck and their loot. Their next step is to get rid of the witnesses. Grace and Cera’s only hope is to make it to safety in Galti; a small fishing village ignored and forgotten by the outside world.

Fantasy, Collapse, and a sense of history

A few incoherent random thoughts on fantasy and progress. One of the things that fascinated me as an adolescent reading Tolkien’s Lord of the Rings was its sense of history. The writing’s crap. It reads as if it were written by a pastoral poet who, on a particularly invigorating walk, decides that the rustic drizzle is gloomy enough to inspire him to write about war. The characters are simplistic and one-dimensional cyphers who serve mostly as structural building blocks and arbitrary plot engines.

Sanitation in fantasy world-building

Where I address one of the most important questions in fantasy fiction: [caption id=“attachment_442” align=“alignnone” width=“600”] Batgirl needs to know![/caption] But first… There are, roughly speaking, two different ways of approaching world-building in fantasy storytelling: mythological and anthopological. (Yes, I’m grossly simplifying things, bear with me here or bugger off.) The mythological approach is easy to find; it’s what almost everybody who writes fantasy, science fantasy, or steampunk does by default.

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