Screen design isn’t print design and will never be print design, no matter how high the screen’s resolution gets.
Digital design needs to account for a level of changeability and dynamism that print has never had to deal with. The interaction model of print is embodied in the book object and not in the on-page design. The interaction model of digital has to be accounted for in the screen design itself and functionality needs to be specifically designed.
I’ve found that the more time you spend in a problem area the more you realise how many of your preconceptions were mistaken.
So, instead of just assuming I know what the pain points of self-publishing are based on my own experience, I figure the best thing to do is to simply ask people.
In general, publishers face two separate problem areas:
Making the book as good as possible. This means making the text as good as possible (writing and editing) and making the product as good as possible (typesetting and design).
Finding a paying readership for the book. (Selling, marketing, PR, events, etc..)
I’m pretty sure most problems self-publishers face fall into those same areas but I also suspect that their specifics and details are going to be unique to self-publishing.
And by self-publishing I basically mean any publisher with only one or two employees and who publishes only ebooks.
So, what are self-publishing’s biggest pain points? I’d really appreciate any answers, either in the comments below, twitter or, if you want, in email. (My email is email@example.com for those who prefer not to contribute in public.)